In 2024, one of the most significant release blunders and financial setbacks for Sony has centered around the launch of its latest live-service game—CONCORD. The situation surrounding this game has become an intriguing case study in the gaming industry.
Aside from its lackluster character design, Sony’s choice to release CONCORD as a premium-priced game rather than adopting a free-to-play model ended up backfiring. This decision led to the game’s unpopularity, particularly as it had already failed to generate significant buzz during its beta phase.
The result? The game was shut down shortly after its release—a move Sony had never taken before. Now, the consequences have come full circle for the development team.
Following months of uncertainty, Sony has officially announced the fate of Concord’s developer—Firewalk Studios. Sony has ultimately decided to close down the studio.
In addition, refuting various rumors that emerged after the game’s Steam page updates and its planned inclusion in the short film anthology *Secret Levels*, Sony has confirmed Concord’s permanent shutdown. This decision came after months of exploring various options.
Beyond Firewalk Studios, Sony has also closed another studio—Neon Koi, previously tasked with developing an action mobile game. What are your thoughts on Sony’s approach to this situation?